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[code]说明: 此次绘制的CAD自定义实体是一个矩形,具有拉伸功能。因为初次接触自定义实体,在一次次制作的过程中遇到了很多困难,幸好有老大和同事的帮助,当然还有广大网友们的文章协助,才完成了这个自定义实体的绘制。我不敢说到目前还会有什么问题,但希望能帮助到别人。
一、需要重载的函数
//绘制夹点
virtual Acad::ErrorStatus getGripPoints(AcDbGripDataPtrArray& grips, const double curViewUnitSize, const int gripSize, const AcGeVector3d& curViewDir, const int bitflags) const;
//移动夹点
virtual Acad::ErrorStatus moveGripPointsAt(const AcDbVoidPtrArray& gripAppData,const AcGeVector3d& offset,const int bitflags);
//加载数据
virtual Acad::ErrorStatus dwgInFields(AcDbDwgFiler* pFiler);
//保存数据
virtual Acad::ErrorStatus dwgOutFields(AcDbDwgFiler* pFiler) const;
//矩阵转换
virtual Acad::ErrorStatus transformBy(const AcGeMatrix3d& xform);
//分解(炸开)
virtual Acad::ErrorStatus explode(ZcDbVoidPtrArray& entitySet) const;
//夹点状态
virtual void gripStatus(const AcDb::GripStat status);
//实体绘制
virtual Adesk::Boolean worldDraw(AcGiWorldDraw* pWd);
//捕捉点
virtual Acad::ErrorStatus getOsnapPoints(AcDb::OsnapMode osnapMode, Adesk::GsMarker gsSelectionMark, const AcGePoint3d& pickPoint, const AcGePoint3d& lastPoint,
const AcGeMatrix3d& viewXform, AcGePoint3dArray& snapPoints, AcDbIntArray & geomIds) const;
//外包矩形
virtual Acad::ErrorStatus getGeomExtents(AcDbExtents& extents) const;
//删除
virtual Acad::ErrorStatus erase(Adesk::Boolean erasing = true);
二、成员变量
因为这个自定义实体是矩形,所以是由四个直线组成,且由三个夹点。
AcDbLine m_lineHori1;
AcDbLine m_lineHori2;
AcDbLine m_lineVert1;
AcDbLine m_lineVert2;
AcGePoint3d m_ptBase;
AcGePoint3d m_ptRight;
AcGePoint3d m_ptTop;
所以在写重载函数时,每个直线实体都要写一下。例如在worldDraw函数:
Adesk::Boolean CDiBanCsm::worldDraw(AcGiWorldDraw* pWd)
{
assertReadEnabled();
m_lineHori1.worldDraw(pWd);
m_lineHori2.worldDraw(pWd);
m_lineVert1.worldDraw(pWd);
m_lineVert2.worldDraw(pWd);
return Adesk::kTrue;
}
因为有夹点这个成员变量,所以,在dwgInFields函数、dwgOutFields函数、transformBy函数中也要将夹点添加进去:
Acad::ErrorStatus CDiBanCsm::dwgInFields(AcDbDwgFiler* pFiler)
{
assertWriteEnabled();
AcDbEntity::dwgInFields(pFiler);
m_lineHori1.dwgInFields(pFiler);
m_lineHori2.dwgInFields(pFiler);
m_lineVert1.dwgInFields(pFiler);
m_lineVert2.dwgInFields(pFiler);
pFiler->readPoint3d(&m_ptBase);
pFiler->readPoint3d(&m_ptRight);
pFiler->readPoint3d(&m_ptTop);
return pFiler->filerStatus();
}
三、夹点绘制
绘制夹点比较麻烦,如果你不是要绘制夹点的形状,可以重载
Acad::ErrorStatus getGripPoints(
AcGePoint3dArray& gripPoints,
AcDbIntArray & osnapModes,
AcDbIntArray & geomIds
) const;
只需要在gripPoints参数中添加夹点坐标就可以,夹点为默认夹点。
这里,我们需要改变夹点的形状,所以这里我们需要绘制夹点。夹点用AcDbGripData类绘制,它是new出来的,所以我们需要将它delete。
我们需要重载gripStatus函数,在AcDb::kGripsDone状态下,将new的AcDbGripData指针delte。
我们要声明一个全局的map变量来存放AcDbGripData指针:
//键:自定义实体指针 值:AcDbGripData指针数组
static std::map<const AcDbEntity*, AcDbGripDataPtrArray> s_mapGripPtr;
直接上代码了:
Acad::ErrorStatus CDiBanCsm::getGripPoints(AcDbGripDataPtrArray& grips, const double curViewUnitSize,
const int gripSize, const AcGeVector3d& curViewDir, const int bitflags) const
{
assertReadEnabled();
std::vector<CString>::const_iterator appIter = GetGripName();//这里appIter是一个字符串容器,存放的是夹点名称
AcDbGripDataPtrArray tempGripArr;
//BasePt
AcDbGripData* pGripBase = new AcDbGripData();
pGripBase->setAppData((void*)&(*appIter));//将夹点名称设置到数据中
pGripBase->setGripPoint(m_ptBase);//设置夹点坐标
grips.append(pGripBase);
tempGripArr.append(pGripBase);
appIter++;
//RightPt
AcDbGripData* pGripRight = new AcDbGripData();
pGripRight->setAppData((void*)&(*appIter));
pGripRight->setGripPoint(m_ptRight);
pGripRight->setWorldDraw(DrawStretchGrip);
grips.append(pGripRight);
tempGripArr.append(pGripRight);
appIter++;
//TopPt
AcDbGripData* pGripTop = new AcDbGripData();
pGripTop->setAppData((void*)&(*appIter));
pGripTop->setGripPoint(m_ptTop);
pGripTop->setWorldDraw(DrawStretchGrip);
grips.append(pGripTop);
tempGripArr.append(pGripTop);
appIter++;
auto a = this;
CCustomBase::s_mapGripPtr[this] = tempGripArr;//将new出来的AcDbGripData指针添加到s_mapGripPtr变量中
return Acad::eOk;
}
bool CDiBanCsm::DrawStretchGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize)
{
dGripSize *= CCustomBase::s_gripSize / 2;//夹点的大小 CCustomBase::s_gripSize == 2.8
AcGePoint3d pt = pThis->gripPoint();
CString* pStr = (CString*)(pThis->appData());
AcGeVector3d vec = AcGeVector3d::kXAxis;
AcDbObjectPointer<CDiBanCsm> m_pDiBan(entId, AcDb::kForRead);
if (m_pDiBan.openStatus() != Acad::eOk)
return false;
if (*pStr == _T("RightPt"))
vec = m_pDiBan->GetHoriDirection().normal();//得到实体的水平向量,这个接口自己写,通过直线的两点坐标
else if (*pStr == _T("TopPt"))
vec = m_pDiBan->GetVertDirection().normal();//得到实体的垂直向量
auto vecUp = AcGeVector3d::kZAxis.crossProduct(vec).normal();
AcGePoint3d pts[3];
pts[0] = pt + vec * dGripSize;
pts[1] = pt - vec * dGripSize / 2 + vecUp * dGripSize * .7;
pts[2] = pt - vec * dGripSize / 2 - vecUp * dGripSize * .7;
pWd->subEntityTraits().setFillType(kAcGiFillAlways);
pWd->geometry().polygon(3, pts);
return true;
}
在重载的gripStatus函数中delete夹点指针
void CDiBanCsm::gripStatus(const AcDb::GripStat status)
{
AcDbEntity::gripStatus(status);
switch (status)
{
case AcDb::kGripsDone:
CCustomBase::DeleteGrip(this);
break;
case AcDb::kGripsToBeDeleted:
break;
case AcDb::kDimDataToBeDeleted:
break;
}
}
bool CCustomBase::DeleteGrip(const AcDbEntity* pEnt)
{
std::map<const AcDbEntity*, AcDbGripDataPtrArray>::iterator iter;
for (iter = s_mapGripPtr.begin(); iter != s_mapGripPtr.end(); iter++)
{
if (pEnt == iter->first)
{
AcDbGripDataPtrArray tempGripArr = iter->second;
for (int i = 0; i < tempGripArr.length(); ++i)
{
DEL(tempGripArr[i]);//这里delete 指针
tempGripArr[i] = NULL;
}
}
}
int n = CCustomBase::s_mapGripPtr.erase(pEnt);//如果删除了会返回1,否则返回0
return n;
}
移动夹点就比较简单了,重写moveGripPointsAt函数就可以了
Acad::ErrorStatus CDiBanCsm::moveGripPointsAt(const AcDbVoidPtrArray& gripAppData,const AcGeVector3d& offset,
const int bitflags)
{
assertWriteEnabled();
CString* pStrTemp = NULL;
for (int i = 0; i < gripAppData.length(); i++)
{
pStrTemp = static_cast<CString*>(gripAppData[i]);
if (*pStrTemp == _T("BasePt"))//通过点的名称,判断移动的是哪个夹点
{
//这里我是通过偏移向量,来移动直线的两点位置
SetLinePoint(m_lineHori1, 3, offset);
SetLinePoint(m_lineHori2, 3, offset);
SetLinePoint(m_lineVert1, 3, offset);
SetLinePoint(m_lineVert2, 3, offset);
m_ptBase = GetBaseGripPt();//重新定义夹点的位置
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
else if (*pStrTemp == _T("RightPt"))
{
AcGePoint3d ptStart = m_lineHori2.startPoint();
AcGePoint3d ptEnd = m_lineHori2.endPoint();
AcGeVector3d vctHori = ptEnd - ptStart;
AcGeVector3d vctOffset = GetProjectVector(m_ptBase, offset, vctHori);
SetLinePoint(m_lineHori1,2,vctOffset);
SetLinePoint(m_lineHori2, 2, vctOffset);
SetLinePoint(m_lineVert2, 3, vctOffset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
else if (*pStrTemp == _T("TopPt"))
{
AcGePoint3d ptStart = m_lineVert1.startPoint();
AcGePoint3d ptEnd = m_lineVert1.endPoint();
AcGeVector3d vctHori = ptEnd - ptStart;
AcGeVector3d vctOffset = GetProjectVector(m_ptBase, offset, vctHori);
SetLinePoint(m_lineVert1, 2, vctOffset);
SetLinePoint(m_lineVert2, 2, vctOffset);
SetLinePoint(m_lineHori1, 3, vctOffset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
}
return Acad::eOk;
}
AcGeVector3d CCustomBase::GetProjectVector(const AcGePoint3d& ptBase, const AcGeVector3d& vctOffset, const AcGeVector3d& vctDirection)
{//得到某一向量在指定向量上的投影向量
AcGePoint3d ptOffset = ptBase + vctOffset;
AcGeLine3d geLine(ptBase, vctDirection);
AcGePoint3d ptTarget = geLine.closestPointTo(ptOffset);
return ptTarget - ptBase;
}
四、实体分解
需要重写explode函数,这里有两个知识要说,一个是如果自定义实体可以分解,需要添加克隆的直线指针
Acad::ErrorStatus CDiBanCsm::explode(ZcDbVoidPtrArray& entitySet) const
{
assertReadEnabled();
entitySet.append(m_lineHori1.clone());
entitySet.append(m_lineHori2.clone());
entitySet.append(m_lineVert1.clone());
entitySet.append(m_lineVert2.clone());
return Acad::eOk;
}
如果你想让自定义实体不能分解,返回值返回:Acad::eCannotExplodeEntity即可。
五、总结
其实原本的代码比这个多很多,这里我只是截取了重要部分展示。这是目前绘制的自定义实体,某些地方还需要改进。
六、源码展示
这篇文章本来是已经删掉的,因为我觉得自己写的这个自定义实体比较垃圾,但是删掉后发现别人还是能看,也能收到评论,就感觉许多人都有这个自定义实体这个需求的,今天准备把源码贴出来。在这里我要简单说明一下,这篇文章是当初学习ObjectArx自定义实体时写的,例子也是当时写的。主要功能实现是做了一个矩形自定义实体,这个实体选中后会显示三个夹点,实体位置夹点、向上拉伸夹点、向右拉伸夹点,且具有移动和拉伸功能。当时测试过,应该是没什么问题的,如果有问题的话也不要@我了。总共2个类,4个文件。
CCustomBase.h
#pragma once
/*
//自定义实体初始化
CDiBanCsm::rxInit();
acrxBuildClassHierarchy();
//自定义实体删除
deleteAcRxClass(CDiBanCsm::desc());
*/
//自定义实体基类
class CCustomBase :public AcDbEntity
{
public:
CCustomBase();
~CCustomBase();
virtual Adesk::Boolean worldDraw(AcGiWorldDraw* pWd);
virtual Acad::ErrorStatus dwgInFields(AcDbDwgFiler* pFiler);
virtual Acad::ErrorStatus dwgOutFields(AcDbDwgFiler* pFiler) const;
virtual Acad::ErrorStatus dxfInFields(AcDbDxfFiler* pFiler);
virtual Acad::ErrorStatus dxfOutFields(AcDbDxfFiler* pFiler) const;
virtual Acad::ErrorStatus getOsnapPoints(AcDb::OsnapMode osnapMode, Adesk::GsMarker gsSelectionMark, const AcGePoint3d& pickPoint, const AcGePoint3d& lastPoint,
const AcGeMatrix3d& viewXform, AcGePoint3dArray& snapPoints, AcDbIntArray & geomIds) const;
virtual Acad::ErrorStatus getGeomExtents(AcDbExtents& extents) const;
virtual Acad::ErrorStatus transformBy(const AcGeMatrix3d& xform);
virtual Acad::ErrorStatus getTransformedCopy(const AcGeMatrix3d& xform, AcDbEntity*& ent) const;
virtual Acad::ErrorStatus erase(Adesk::Boolean erasing = true);
protected:
#pragma region 辅助函数
std::vector<CString>::const_iterator GetGripName() const;//记录夹点的名称
//************************************
// Summary: 得到X轴或Y轴偏移点后的点坐标
// Parameters:
// ptBase - 输入要偏移的点坐标
// dX - 输入X轴偏移距离
// dY - 输入Y轴偏移距离
// Returns:
//************************************
AcGePoint3d GetOffsetPt(const AcGePoint3d& ptBase, double dX, double dY);
//************************************
// Summary: 得到某一向量在指定向量上的投影向量
// Parameters:
// ptBase - 输入两个向量的交点
// vctOffset - 输入某一向量
// vctDirection - 输入指定向量
// Returns:
//************************************
AcGeVector3d GetProjectVector(const AcGePoint3d& ptBase, const AcGeVector3d& vctOffset, const AcGeVector3d& vctDirection);
//************************************
// Summary: 通过偏移向量移动直线的点坐标
// Parameters:
// pLine - 输入直线指针
// nType - 输入类型(1:移动起点,2:移动终点,3:都移动)
// vctOffset - 输入偏移向量
// Returns:
//************************************
void SetLinePoint(AcDbLine& line, int nType, const AcGeVector3d& vctOffset);//设置直线偏移点
#pragma endregion 辅助函数
#pragma region 夹点
public:
static double s_gripSize; //夹点的大小
static std::map<const AcDbEntity*, AcDbGripDataPtrArray> s_mapGripPtr;
//delete夹点
static bool DeleteGrip(const AcDbEntity* pEnt);
#pragma endregion 夹点
protected:
AcArray<AcDbEntity*> m_arrEntPtr;
std::vector<CString> m_vecGripName;
};
CCustomBase.cpp
#include "StdAfx.h"
#include "CCustomBase.h"
#include <strsafe.h>
double CCustomBase::s_gripSize = 2.8;
std::map<const AcDbEntity*, AcDbGripDataPtrArray> CCustomBase::s_mapGripPtr;
CCustomBase::CCustomBase()
{
}
CCustomBase::~CCustomBase()
{
}
Adesk::Boolean CCustomBase::worldDraw(AcGiWorldDraw* pWd)
{
assertReadEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->worldDraw(pWd);
}
return Adesk::kTrue;
}
Acad::ErrorStatus CCustomBase::dwgInFields(AcDbDwgFiler* pFiler)
{
//读取数据
assertWriteEnabled();
AcDbEntity::dwgInFields(pFiler);
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->dwgInFields(pFiler);
}
return pFiler->filerStatus();
}
Acad::ErrorStatus CCustomBase::dwgOutFields(AcDbDwgFiler* pFiler) const
{
//存入数据
assertReadEnabled();
AcDbEntity::dwgOutFields(pFiler);
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->dwgOutFields(pFiler);
}
return pFiler->filerStatus();
}
Acad::ErrorStatus CCustomBase::dxfInFields(AcDbDxfFiler* pFiler)
{
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus CCustomBase::dxfOutFields(AcDbDxfFiler* pFiler) const
{
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus CCustomBase::getOsnapPoints(AcDb::OsnapMode osnapMode, Adesk::GsMarker gsSelectionMark, const AcGePoint3d& pickPoint, const AcGePoint3d& lastPoint, const AcGeMatrix3d& viewXform, AcGePoint3dArray& snapPoints, AcDbIntArray & geomIds) const
{
assertReadEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->getOsnapPoints(osnapMode, gsSelectionMark, pickPoint, lastPoint, viewXform, snapPoints, geomIds);
}
return Acad::eOk;
}
Acad::ErrorStatus CCustomBase::getGeomExtents(AcDbExtents& extents) const
{
assertReadEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
AcDbExtents ext;
m_arrEntPtr[i]->getGeomExtents(ext);
extents.addExt(ext);
}
return Acad::eOk;
}
Acad::ErrorStatus CCustomBase::transformBy(const AcGeMatrix3d& xform)
{
assertWriteEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->transformBy(xform);
}
return AcDbEntity::transformBy(xform);
}
Acad::ErrorStatus CCustomBase::getTransformedCopy(const AcGeMatrix3d& xform, AcDbEntity*& ent) const
{
assertReadEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->getTransformedCopy(xform, ent);
}
return AcDbEntity::getTransformedCopy(xform, ent);
}
Acad::ErrorStatus CCustomBase::erase(Adesk::Boolean erasing /*= true*/)
{
assertWriteEnabled();
for (int i = 0; i < m_arrEntPtr.length(); ++i)
{
m_arrEntPtr[i]->erase(erasing);
}
return Acad::eOk;
}
std::vector<CString>::const_iterator CCustomBase::GetGripName() const
{
return m_vecGripName.begin();
}
AcGePoint3d CCustomBase::GetOffsetPt(const AcGePoint3d& ptBase, double dX, double dY)
{
AcGePoint3d ptTemp = ptBase;
ptTemp.x += dX;
ptTemp.y += dY;
return ptTemp;
}
AcGeVector3d CCustomBase::GetProjectVector(const AcGePoint3d& ptBase, const AcGeVector3d& vctOffset, const AcGeVector3d& vctDirection)
{
AcGePoint3d ptOffset = ptBase + vctOffset;
AcGeLine3d geLine(ptBase, vctDirection);
AcGePoint3d ptTarget = geLine.closestPointTo(ptOffset);
return ptTarget - ptBase;
}
void CCustomBase::SetLinePoint(AcDbLine& line, int nType, const AcGeVector3d& vctOffset)
{
AcGePoint3d ptStart = line.startPoint();
AcGePoint3d ptEnd = line.endPoint();
switch (nType)
{
case 1://移动起点
ptStart += vctOffset;
line.setStartPoint(ptStart);
break;
case 2://移动终点
ptEnd += vctOffset;
line.setEndPoint(ptEnd);
break;
case 3://移动起点和终点
ptStart += vctOffset;
line.setStartPoint(ptStart);
ptEnd += vctOffset;
line.setEndPoint(ptEnd);
break;
default:
break;
}
}
bool CCustomBase::DeleteGrip(const AcDbEntity* pEnt)
{
std::map<const AcDbEntity*, AcDbGripDataPtrArray>::iterator iter;
for (iter = s_mapGripPtr.begin(); iter != s_mapGripPtr.end(); iter++)
{
if (pEnt == iter->first)
{
AcDbGripDataPtrArray tempGripArr = iter->second;
for (int i = 0; i < tempGripArr.length(); ++i)
{
AcDbGripData* pGrip = tempGripArr[i];
DEL(tempGripArr[i]);
tempGripArr[i] = NULL;
}
}
}
int n = CCustomBase::s_mapGripPtr.erase(pEnt);//如果删除了会返回1,否则返回0
return n;
}
CDiBanCsm.h
#pragma once
#include "CCustomBase.h"
//底板
class CDiBanCsm :public CCustomBase
{
public:
ACRX_DECLARE_MEMBERS(CDiBanCsm);
CDiBanCsm();
CDiBanCsm(const AcGePoint3d& ptBase,double dLength,double dWidth);
CDiBanCsm(const CDiBanCsm& obj);//拷贝构造函数
~CDiBanCsm();
#pragma region 重载函数
virtual Acad::ErrorStatus getGripPoints(AcDbGripDataPtrArray& grips, const double curViewUnitSize, const int gripSize, const AcGeVector3d& curViewDir, const int bitflags) const;
virtual Acad::ErrorStatus moveGripPointsAt(const AcDbVoidPtrArray& gripAppData,const AcGeVector3d& offset,const int bitflags);
virtual Acad::ErrorStatus dwgInFields(AcDbDwgFiler* pFiler);//加载
virtual Acad::ErrorStatus dwgOutFields(AcDbDwgFiler* pFiler) const;//保存
virtual Acad::ErrorStatus transformBy(const AcGeMatrix3d& xform);
virtual Acad::ErrorStatus explode(ZcDbVoidPtrArray& entitySet) const;
virtual void gripStatus(const AcDb::GripStat status);
virtual Adesk::Boolean worldDraw(AcGiWorldDraw* pWd);//绘制
virtual Acad::ErrorStatus dxfInFields(AcDbDxfFiler* pFiler);
virtual Acad::ErrorStatus dxfOutFields(AcDbDxfFiler* pFiler) const;
virtual Acad::ErrorStatus getOsnapPoints(AcDb::OsnapMode osnapMode, Adesk::GsMarker gsSelectionMark, const AcGePoint3d& pickPoint, const AcGePoint3d& lastPoint,
const AcGeMatrix3d& viewXform, AcGePoint3dArray& snapPoints, AcDbIntArray & geomIds) const;
virtual Acad::ErrorStatus getGeomExtents(AcDbExtents& extents) const;
virtual Acad::ErrorStatus getTransformedCopy(const AcGeMatrix3d& xform, AcDbEntity*& ent) const;
virtual Acad::ErrorStatus erase(Adesk::Boolean erasing = true);
#pragma endregion 重载函数
#pragma region 接口
bool SetPosition(const AcGePoint3d& pt);//设置基点位置
bool SetRotation(double dAngle);//设置旋转角度
AcGeVector3d GetHoriDirection() const;//得到水平向量
AcGeVector3d GetVertDirection() const;//得到垂直向量
#pragma endregion 接口
#pragma region 辅助函数
protected:
//得到夹点坐标
AcGePoint3d GetBaseGripPt() const;
AcGePoint3d GetRightGripPt() const;
AcGePoint3d GetTopGripPt() const;
#pragma endregion 辅助函数
#pragma region 夹点
public:
//拉伸夹点
static bool DrawStretchGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize);
//转换夹点
static bool DrawSwitchGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize);
//枚举夹点
static bool DrawEnumGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize);
#pragma endregion 夹点
protected:
AcDbLine m_lineHori1;
AcDbLine m_lineHori2;
AcDbLine m_lineVert1;
AcDbLine m_lineVert2;
AcGePoint3d m_ptBase;
AcGePoint3d m_ptRight;
AcGePoint3d m_ptTop;
double m_dLength;
double m_dWidth;
};
CDiBanCsm.cpp
#include "StdAfx.h"
#include "CDiBanCsm.h"
ACRX_DXF_DEFINE_MEMBERS(CDiBanCsm, AcDbEntity, AcDb::kDHL_CURRENT, AcDb::kMReleaseCurrent,
AcDbProxyEntity::kNoOperation, CDiBanCsm, ZwCad);
CDiBanCsm::CDiBanCsm()
{
m_arrEntPtr.append(&m_lineHori1);
m_arrEntPtr.append(&m_lineHori2);
m_arrEntPtr.append(&m_lineVert1);
m_arrEntPtr.append(&m_lineVert2);
m_vecGripName.clear();
m_vecGripName.push_back(_T("BasePt"));
m_vecGripName.push_back(_T("RightPt"));
m_vecGripName.push_back(_T("TopPt"));
}
CDiBanCsm::CDiBanCsm(const AcGePoint3d& ptBase, double dLength, double dWidth)
:m_ptBase(ptBase),m_dLength(dLength),m_dWidth(dWidth)
{
//实体初始化
m_ptRight = GetOffsetPt(m_ptBase, m_dLength, m_dWidth / 2);
m_ptTop = GetOffsetPt(m_ptBase, m_dLength / 2, m_dWidth);
m_lineHori1.setStartPoint(GetOffsetPt(m_ptBase,0, m_dWidth));
m_lineHori1.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, m_dWidth));
m_lineHori2.setStartPoint(m_ptBase);
m_lineHori2.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, 0));
m_lineVert1.setStartPoint(m_ptBase);
m_lineVert1.setEndPoint(GetOffsetPt(m_ptBase, 0, m_dWidth));
m_lineVert2.setStartPoint(GetOffsetPt(m_ptBase, m_dLength, 0));
m_lineVert2.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, m_dWidth));
//添加实体指针,用于调用基类
m_arrEntPtr.append(&m_lineHori1);
m_arrEntPtr.append(&m_lineHori2);
m_arrEntPtr.append(&m_lineVert1);
m_arrEntPtr.append(&m_lineVert2);
//添加夹点类型
m_vecGripName.clear();
m_vecGripName.push_back(_T("BasePt"));
m_vecGripName.push_back(_T("RightPt"));
m_vecGripName.push_back(_T("TopPt"));
}
CDiBanCsm::CDiBanCsm(const CDiBanCsm& obj)
{
m_lineHori1.setStartPoint(obj.m_lineHori1.startPoint());
m_lineHori1.setEndPoint(obj.m_lineHori1.endPoint());
m_lineHori2.setStartPoint(obj.m_lineHori2.startPoint());
m_lineHori2.setEndPoint(obj.m_lineHori2.endPoint());
m_lineVert1.setStartPoint(obj.m_lineVert1.startPoint());
m_lineVert1.setEndPoint(obj.m_lineVert1.endPoint());
m_lineVert2.setStartPoint(obj.m_lineVert2.startPoint());
m_lineVert2.setEndPoint(obj.m_lineVert2.endPoint());
m_ptBase = obj.m_ptBase;
m_ptRight = obj.m_ptRight;
m_ptTop = obj.m_ptTop;
m_dLength = obj.m_dLength;
m_dWidth = obj.m_dWidth;
//添加实体指针,用于调用基类
m_arrEntPtr.append(&m_lineHori1);
m_arrEntPtr.append(&m_lineHori2);
m_arrEntPtr.append(&m_lineVert1);
m_arrEntPtr.append(&m_lineVert2);
//添加夹点类型
m_vecGripName.clear();
m_vecGripName.push_back(_T("BasePt"));
m_vecGripName.push_back(_T("RightPt"));
m_vecGripName.push_back(_T("TopPt"));
}
CDiBanCsm::~CDiBanCsm()
{
}
Adesk::Boolean CDiBanCsm::worldDraw(AcGiWorldDraw* pWd)
{
assertReadEnabled();
return CCustomBase::worldDraw(pWd);
}
Acad::ErrorStatus CDiBanCsm::dwgInFields(AcDbDwgFiler* pFiler)
{//读取数据
assertWriteEnabled();
CCustomBase::dwgInFields(pFiler);
pFiler->readPoint3d(&m_ptBase);
pFiler->readPoint3d(&m_ptRight);
pFiler->readPoint3d(&m_ptTop);
return pFiler->filerStatus();
}
Acad::ErrorStatus CDiBanCsm::dwgOutFields(AcDbDwgFiler* pFiler) const
{//存入数据
assertReadEnabled();
CCustomBase::dwgOutFields(pFiler);
pFiler->writePoint3d(m_ptBase);
pFiler->writePoint3d(m_ptRight);
pFiler->writePoint3d(m_ptTop);
return pFiler->filerStatus();
}
Acad::ErrorStatus CDiBanCsm::dxfInFields(AcDbDxfFiler* pFiler)
{
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus CDiBanCsm::dxfOutFields(AcDbDxfFiler* pFiler) const
{
return Acad::eNotImplementedYet;
}
Acad::ErrorStatus CDiBanCsm::getGripPoints(AcDbGripDataPtrArray& grips, const double curViewUnitSize,
const int gripSize, const AcGeVector3d& curViewDir, const int bitflags) const
{
assertReadEnabled();
std::vector<CString>::const_iterator appIter = GetGripName();
AcDbGripDataPtrArray tempGripArr;
//BasePt
AcDbGripData* pGripBase = new AcDbGripData();
pGripBase->setAppData((void*)&(*appIter));
pGripBase->setGripPoint(m_ptBase);
grips.append(pGripBase);
tempGripArr.append(pGripBase);
appIter++;
//RightPt
AcDbGripData* pGripRight = new AcDbGripData();
pGripRight->setAppData((void*)&(*appIter));
pGripRight->setGripPoint(m_ptRight);
pGripRight->setWorldDraw(DrawStretchGrip);
grips.append(pGripRight);
tempGripArr.append(pGripRight);
appIter++;
//TopPt
AcDbGripData* pGripTop = new AcDbGripData();
pGripTop->setAppData((void*)&(*appIter));
pGripTop->setGripPoint(m_ptTop);
pGripTop->setWorldDraw(DrawStretchGrip);
grips.append(pGripTop);
tempGripArr.append(pGripTop);
appIter++;
auto a = this;
CCustomBase::s_mapGripPtr[this] = tempGripArr;
return Acad::eOk;
}
Acad::ErrorStatus CDiBanCsm::moveGripPointsAt(const AcDbVoidPtrArray& gripAppData,const AcGeVector3d& offset,
const int bitflags)
{
assertWriteEnabled();
CString* pStrTemp = NULL;
for (int i = 0; i < gripAppData.length(); i++)
{
pStrTemp = static_cast<CString*>(gripAppData[i]);
if (*pStrTemp == _T("BasePt"))
{
SetLinePoint(m_lineHori1, 3, offset);
SetLinePoint(m_lineHori2, 3, offset);
SetLinePoint(m_lineVert1, 3, offset);
SetLinePoint(m_lineVert2, 3, offset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
else if (*pStrTemp == _T("RightPt"))
{
AcGePoint3d ptStart = m_lineHori2.startPoint();
AcGePoint3d ptEnd = m_lineHori2.endPoint();
AcGeVector3d vctHori = ptEnd - ptStart;
AcGeVector3d vctOffset = GetProjectVector(m_ptBase, offset, vctHori);
SetLinePoint(m_lineHori1,2,vctOffset);
SetLinePoint(m_lineHori2, 2, vctOffset);
SetLinePoint(m_lineVert2, 3, vctOffset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
else if (*pStrTemp == _T("TopPt"))
{
AcGePoint3d ptStart = m_lineVert1.startPoint();
AcGePoint3d ptEnd = m_lineVert1.endPoint();
AcGeVector3d vctHori = ptEnd - ptStart;
AcGeVector3d vctOffset = GetProjectVector(m_ptBase, offset, vctHori);
SetLinePoint(m_lineVert1, 2, vctOffset);
SetLinePoint(m_lineVert2, 2, vctOffset);
SetLinePoint(m_lineHori1, 3, vctOffset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
}
}
return Acad::eOk;
}
Acad::ErrorStatus CDiBanCsm::getOsnapPoints(AcDb::OsnapMode osnapMode, Adesk::GsMarker gsSelectionMark,
const AcGePoint3d& pickPoint, const AcGePoint3d& lastPoint, const AcGeMatrix3d& viewXform,
AcGePoint3dArray& snapPoints, AcDbIntArray & geomIds) const
{
assertReadEnabled();
return CCustomBase::getOsnapPoints(osnapMode, gsSelectionMark, pickPoint, lastPoint, viewXform,
snapPoints, geomIds);
}
Acad::ErrorStatus CDiBanCsm::getGeomExtents(AcDbExtents& extents) const
{
assertReadEnabled();
return CCustomBase::getGeomExtents(extents);
}
Acad::ErrorStatus CDiBanCsm::transformBy(const AcGeMatrix3d& xform)
{
assertWriteEnabled();
m_ptBase.transformBy(xform);
m_ptRight.transformBy(xform);
m_ptTop.transformBy(xform);
return CCustomBase::transformBy(xform);
}
Acad::ErrorStatus CDiBanCsm::getTransformedCopy(const AcGeMatrix3d& xform, AcDbEntity*& ent) const
{
assertReadEnabled();
return CCustomBase::getTransformedCopy(xform, ent);
}
Acad::ErrorStatus CDiBanCsm::explode(ZcDbVoidPtrArray& entitySet) const
{
assertReadEnabled();
// entitySet.append(m_lineHori1.clone());
// entitySet.append(m_lineHori2.clone());
// entitySet.append(m_lineVert1.clone());
// entitySet.append(m_lineVert2.clone());
return Acad::eCannotExplodeEntity;
}
Acad::ErrorStatus CDiBanCsm::erase(Adesk::Boolean erasing /*= true*/)
{
assertWriteEnabled();
return CCustomBase::erase(erasing);
}
bool CDiBanCsm::SetPosition(const AcGePoint3d& pt)
{
assertWriteEnabled();
AcGeVector3d offset = pt - m_ptBase;
SetLinePoint(m_lineHori1, 3, offset);
SetLinePoint(m_lineHori2, 3, offset);
SetLinePoint(m_lineVert1, 3, offset);
SetLinePoint(m_lineVert2, 3, offset);
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
return true;
}
bool CDiBanCsm::SetRotation(double dAngle)
{
assertWriteEnabled();
m_lineHori1.setStartPoint(GetOffsetPt(m_ptBase, 0, m_dWidth).rotateBy(dAngle,AcGeVector3d::kZAxis,m_ptBase));
m_lineHori1.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, m_dWidth).rotateBy(dAngle, AcGeVector3d::kZAxis, m_ptBase));
m_lineHori2.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, 0).rotateBy(dAngle, AcGeVector3d::kZAxis, m_ptBase));
m_lineVert1.setEndPoint(GetOffsetPt(m_ptBase, 0, m_dWidth).rotateBy(dAngle, AcGeVector3d::kZAxis, m_ptBase));
m_lineVert2.setStartPoint(GetOffsetPt(m_ptBase, m_dLength, 0).rotateBy(dAngle, AcGeVector3d::kZAxis, m_ptBase));
m_lineVert2.setEndPoint(GetOffsetPt(m_ptBase, m_dLength, m_dWidth).rotateBy(dAngle, AcGeVector3d::kZAxis, m_ptBase));
m_ptBase = GetBaseGripPt();
m_ptRight = GetRightGripPt();
m_ptTop = GetTopGripPt();
return true;
}
AcGeVector3d CDiBanCsm::GetHoriDirection() const
{
AcGePoint3d ptStart = m_lineHori2.startPoint();
AcGePoint3d ptEnd = m_lineHori2.endPoint();
return ptEnd - ptStart;
}
AcGeVector3d CDiBanCsm::GetVertDirection() const
{
AcGePoint3d ptStart = m_lineVert1.startPoint();
AcGePoint3d ptEnd = m_lineVert1.endPoint();
return ptEnd - ptStart;
}
void CDiBanCsm::gripStatus(const AcDb::GripStat status)
{
AcDbEntity::gripStatus(status);
switch (status)
{
case AcDb::kGripsDone:
CCustomBase::DeleteGrip(this);
break;
case AcDb::kGripsToBeDeleted:
break;
case AcDb::kDimDataToBeDeleted:
break;
}
}
AcGePoint3d CDiBanCsm::GetBaseGripPt() const
{
return m_lineHori2.startPoint();
}
AcGePoint3d CDiBanCsm::GetRightGripPt() const
{
AcGePoint3d ptStart = m_lineVert2.startPoint();
AcGePoint3d ptEnd = m_lineVert2.endPoint();
return AcGePoint3d((ptStart.x + ptEnd.x)/2,(ptStart.y + ptEnd.y)/2,(ptStart.z + ptEnd.z)/2);
}
AcGePoint3d CDiBanCsm::GetTopGripPt() const
{
AcGePoint3d ptStart = m_lineHori1.startPoint();
AcGePoint3d ptEnd = m_lineHori1.endPoint();
return AcGePoint3d((ptStart.x + ptEnd.x) / 2, (ptStart.y + ptEnd.y) / 2, (ptStart.z + ptEnd.z) / 2);
}
bool CDiBanCsm::DrawStretchGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize)
{
dGripSize *= CCustomBase::s_gripSize / 2;
AcGePoint3d pt = pThis->gripPoint();
CString* pStr = (CString*)(pThis->appData());
AcGeVector3d vec = AcGeVector3d::kXAxis;
AcDbObjectPointer<CDiBanCsm> m_pDiBan(entId, AcDb::kForRead);
if (m_pDiBan.openStatus() != Acad::eOk)
return false;
if (*pStr == _T("RightPt"))
vec = m_pDiBan->GetHoriDirection().normal();
else if (*pStr == _T("TopPt"))
vec = m_pDiBan->GetVertDirection().normal();
auto vecUp = AcGeVector3d::kZAxis.crossProduct(vec).normal();
AcGePoint3d pts[3];
pts[0] = pt + vec * dGripSize;
pts[1] = pt - vec * dGripSize / 2 + vecUp * dGripSize * .7;
pts[2] = pt - vec * dGripSize / 2 - vecUp * dGripSize * .7;
pWd->subEntityTraits().setFillType(kAcGiFillAlways);
pWd->geometry().polygon(3, pts);
return true;
}
bool CDiBanCsm::DrawSwitchGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize)
{
dGripSize *= CCustomBase::s_gripSize / 2;
AcGePoint3d pt = pThis->gripPoint();
AcGeVector3d vec = AcGeVector3d::kXAxis;
auto vecUp = AcGeVector3d::kZAxis.crossProduct(vec).normal();
AcGePoint3d ptsRec[4];
ptsRec[0] = pt + vecUp * dGripSize;
ptsRec[1] = pt + vecUp * dGripSize - vec * dGripSize;
ptsRec[2] = pt - vecUp * dGripSize - vec * dGripSize;
ptsRec[3] = pt - vecUp * dGripSize;
AcGePoint3d ptsArr[3];
ptsArr[0] = pt + vec * dGripSize * 2.4;
ptsArr[1] = pt + vec * dGripSize + vecUp * dGripSize;
ptsArr[2] = pt + vec * dGripSize - vecUp * dGripSize;
pWd->subEntityTraits().setFillType(kAcGiFillAlways);
pWd->geometry().polygon(4, ptsRec);
pWd->geometry().polygon(3, ptsArr);
return true;
}
bool CDiBanCsm::DrawEnumGrip(AcDbGripData *pThis, AcGiWorldDraw *pWd, const AcDbObjectId& entId, AcDbGripOperations::DrawType type, AcGePoint3d *cursor, double dGripSize)
{
dGripSize *= CCustomBase::s_gripSize / 2;
AcGePoint3d pt = pThis->gripPoint();
// 中心圆
pWd->subEntityTraits().setFillType(kAcGiFillAlways);
pWd->geometry().circle(pt, dGripSize, AcGeVector3d::kZAxis);
return true;
}
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