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//Cpp文件中定义静态变量
static double ComparePoint3d_Tol;
//定义比较函数
static bool IsEqual(double a, double b, double tol = 1.0E-7)
{
return (fabs(a - b) < tol);
}
static bool lessPt(const AcGePoint3d& pt1,const AcGePoint3d& pt2)
{
if(IsEqual(pt1.x,pt2.x,ComparePoint3d_Tol))
{
if(IsEqual(pt1.y,pt2.y,ComparePoint3d_Tol))
{
return pt1.z < pt2.z;
}
return pt1.y < pt2.y;
}
return pt1.x < pt2.x;
}
static bool equalPt(const AcGePoint3d& pt1,const AcGePoint3d& pt2)
{
AcGeTol geTol;
geTol.setEqualPoint(ComparePoint3d_Tol);
return pt1.isEqualTo(pt2,geTol);
}
函数主体
//去除重复的点
// ----- ads_delsamept symbol (do not rename)
static int ads_delsamept(void)
{
//----- Remove the following line if you do not expect any argument for this ADS function
struct resbuf *rb =acedGetArgs();
ComparePoint3d_Tol = 0.001;
std::vector<AcGePoint3d> pts;
if (rb== NULL)
{
return acedRetNil();
}
else
{
if(rb->restype!=RTLB)
{
return acedRetNil();
}
else
{
rb = rb->rbnext;
while(true)
{
if (rb->restype == RTPOINT)
{
pts.push_back(AcGePoint3d(rb->resval.rpoint[0],rb->resval.rpoint[1],0));
rb = rb->rbnext;
}
else if (rb->restype == RT3DPOINT)
{
pts.push_back(AcGePoint3d(rb->resval.rpoint[0],rb->resval.rpoint[1],rb->resval.rpoint[2]));
rb = rb->rbnext;
}
else if (rb->restype == 10)
{
pts.push_back(AcGePoint3d(rb->resval.rpoint[0],rb->resval.rpoint[1],rb->resval.rpoint[2]));
rb = rb->rbnext;
}
else if(rb->restype==RTLE)
{
break;
}
else
{
return acedRetNil();
}
}
if (rb->rbnext == NULL)
{
return acedRetNil();
}
rb = rb->rbnext;
if (rb->restype == RTSHORT)
{
ComparePoint3d_Tol = rb->resval.rint;
}
else if (rb->restype == RTREAL)
{
ComparePoint3d_Tol = rb->resval.rreal;
}
else if (rb->restype == RTLONG)
{
ComparePoint3d_Tol = rb->resval.rlong;
}
if (rb->rbnext != NULL)
{
return acedRetNil();
}
}
}
std::sort(pts.begin(),pts.end(),lessPt);
pts.erase(std::unique(pts.begin(),pts.end(),equalPt),pts.end());
struct resbuf *bufList=NULL;
for (int i = 0 ;i < pts.size(); i++)
{
if (bufList == NULL)
bufList=acutBuildList(RT3DPOINT,pts.at(i),RTNONE);
else
bufList=acutBuildList(RTRESBUF,bufList,RT3DPOINT,pts.at(i),RTNONE);
}
return acedRetList(bufList);
}
(delsamept (list (list 0 0) (list 10 10) (list 0 10)) 0.001)
(delsamept (list (list 0 0) (list 10 10) (list 0 10)) 0.11)
(delsamept (list (list 0 0) (list 0 0.002) (list 0 10)) 0.11)
(delsamept (list (list 0 0) (list 0 10) (list 0 0.002)) 0.11)
(delsamept (list (list 0 0) (list 0 10) T ) 0.11)
(delsamept (list (list 0 0 0 0) (list 0 10) (list 0 0.002)) 0.11)
(delsamept (list (list 0 0 0) (list 0 10 0) (list 0 0.002 0)) 0.11)
((0.0 0.0 0.0) (10.0 10.0 0.0) (0.0 10.0 0.0))
((0.0 0.0 0.0) (10.0 10.0 0.0) (0.0 10.0 0.0))
((0.0 0.002 0.0) (0.0 10.0 0.0))
((0.0 0.002 0.0) (0.0 10.0 0.0))
nil
nil
((0.0 0.002 0.0) (0.0 10.0 0.0))
((0.0 0.002 0.0) (0.0 10.0 0.0))
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