admin 发表于 2024-9-25 10:36:15

ObjectARX获取当前视图范围内的所有实体,用于局部选择时提前筛选

void PluginCommand::Test()
{
    struct resbuf sysVar;
    acedGetVar(_T("SCREENSIZE"), &sysVar);
    int nScreenX = (short)sysVar.resval.rpoint;
    int nScreenY = (short)sysVar.resval.rpoint;
    acedGetVar(_T("VIEWSIZE"), &sysVar);
    double dViewSize = sysVar.resval.rreal;
    acedGetVar(_T("PICKBOX"), &sysVar);
    double dScale = dViewSize / nScreenY;
    acutPrintf(_T("nScreenX = %d, nScreenY = %d, dViewSize = %.3f, dScale = %.3f\n"), nScreenX, nScreenY, dViewSize, dScale);

    //获取view的rect
    CRect viewRect;
    GetClientRect(acedGetAcadDwgView()->m_hWnd, &viewRect);
    //viewRect转到图纸中的点
    acedDwgPoint dwgPt1, dwgPt2;
    //获取视口编号
    struct resbuf v;
    if (acedGetVar(_T("cvport"), &v) == RTNORM)
    {
      int wndNum = v.resval.rint;
      acedCoordFromPixelToWorld(wndNum, viewRect.TopLeft(), dwgPt1);
      acedCoordFromPixelToWorld(wndNum, viewRect.BottomRight(), dwgPt2);
    }
    else
    {
      acedCoordFromPixelToWorld(viewRect.TopLeft(), dwgPt1);
      acedCoordFromPixelToWorld(viewRect.BottomRight(), dwgPt2);
    }
    //pt1和pt2是世界坐标系下的点
    AcGePoint3d ptStart = PublicFunction::TransWcs2Ucs(asPnt3d(dwgPt1));
    ptStart.z = 0.0;
    AcGePoint3d ptEnd = PublicFunction::TransWcs2Ucs(asPnt3d(dwgPt2));
    ptEnd.z = 0.0;
    ads_point p1;
    ads_point_set(asDblArray(ptStart), p1);
    ads_point p2;
    ads_point_set(asDblArray(ptEnd), p2);
    //选择该视图内的全部实体
    ads_name ssname;
    int ret = acedSSGet(_T("C"), p1, p2, NULL, ssname);
    acedSSSetFirst(ssname, NULL);
    ads_ssfree(ssname);
}
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